I'm currently making a return to the work of videogame arts, as I followed a course at the NAD center in 1998, but my carrer at the time when in another direction. I wish to find a job as a 3d character artist although I would gladly take one as an environment artist.

Software knowledge

  • 3ds max
  • Zbrush
  • Photoshop


  • 1998 to 2009 - Dragolonia inc. Part time 3d artist
    Making 3d arts for various promotinal work and as a lead artist for a videogames for the gba.
  • 1998 to 1999 - Mégatron eng. 3d artist


  • 2010 - Cgworkshop - Modern videogame character creation
    This is an online course on how to do a character using 3ds max, zbrush and photoshop to make a realtime animatable character that can be used in videogames.
  • 1998 - NAD center - Videogame design
    A 6 month intensive course on videogame creation, using Softimage, photoshop, 3ds max, premiere etc.

Other experience

  • 2002 to present - Galderma production - Machine operator and set-up
  • 1999 to 2001 - Viasystem - Machine operator and set-up

Other Education

  • 2002 to now - Various training as an Emergency responder ( Fire, health and chemical spill )
  • 1996 to 1997 - Cegep of Valleyfield - Computer science


  • Playing videogames
  • Doing artwork (3d,2d)
  • Sport : Karate, kendo, volleyball, walk, weight traning